Race edit

Watch Race Edit video clip

Race Edit was my first C++, DirectX 9.0c and HLSL shader model 2.0 program ever. It introduces a simple GUI to help edit and create a race track. It was done during my 1st semester of my MSc, and I nearly gave up, however the knowledge and tech I managed to produce paved the way to WikiRacing, which lead to WikiWorlds which allowed for Mojo - so this is where it began. It looks crude, but all the features are in there, bump mapping, specular, collision, jumping in on-the-fly, to test your creation.
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